Microsoft is enabling Xbox developers to utilize AMD’s answer to Nvidia’s DLSS on console games. FidelityFX Super Resolution (FSR) appeared recently on Windows PCs with the aim of boosting frame rates and maintaining image quality. It’s AMD’s answer to Nvidia’s Deep Learning Super Sampling (DLSS) and early tests have shown it’s a promising technology that will work across multiple games and platforms.
FSR is now making its way to Xbox games, too. Microsoft has started previewing support for FSR in its Game Development Kit for both Windows and Xbox today. “It’s supported on Windows, Xbox Series X and S, and Xbox One consoles,” says Jason Ronald, Microsoft’s director of Xbox program management. “FSR was designed to enable developers to...
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