theverge Tech

Vector illustration showing the sound of innovative sensory games.
Image: Samar Haddad / The Verge

Not all video games need video. Over the years, games that exist only in audio have taken players into entirely new worlds in which there’s nothing to see and still everything to do. These games have huge accessibility implications, allowing people who can’t see to play an equally fun, equally immersive game with their other senses. And when all you have is sound, there’s actually even more you can do to make your game great.

On this episode of The Vergecast, we explore the history of audio-only games with Paul Bennun, who has been in this space longer than most. Years ago, Bennun and his team at Somethin’ Else made a series of games called Papa Sangre that were among the most innovative and most popular games of their kind. He explains...

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