theverge Tech

The next Zelda adventure is the biggest yet, but it’s also a game that helms closely to the series’ roots on the NES. And it actually started life as an 8-bit game. During a presentation at the Game Developers Conference today, Breath of the Wild director Hidemaro Fujibayashi revealed a prototype of the game that looks remarkably like the original 8-bit rendition of The Legend of Zelda — but with concepts introduced in Breath of the Wild.

The prototype was used as a proof of concept. Fujibayashi wanted to create “a game where the use can think and decide on their own where they want to go and what they want to do,” which is why Breath of the Wild takes place in an open world that reacts to what players do. You can cut down trees, set...

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