theverge Tech

Early on in Tokyo 42, I found myself being chased through a busy thoroughfare by gun-wielding thugs. Civilians rushed off in every direction as bullets whizzed past, and flickering electronic billboards only added to the visual madness. I managed to blend in for a brief period using a holographic projector to change my appearance, but I knew it wouldn’t last for long. I had to get away. I jumped over a large concrete staircase — and was surprised when I landed with a soft thud on some picturesque green grass. Amid the game’s futuristic urban sprawl, I found myself in a quaint zen garden.

“It’s definitely cyberpunk with its dystopic premise,” Maciek Strychalski, one half of developer Smac Games, says of the game, “but aesthetically it’s...

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