theverge Tech

Final Fantasy XV’s development famously stretched the better part of a decade. Its long cycle paid off; the game’s release last year was the most successful launch in the series’ history, as well as the fastest-selling. But as with the very first Final Fantasy, Square Enix treated this entry as though it could have been its last. “If it didn't succeed, it would all be over,” director Hajime Tabata said today during GDC 2017.

“It meant approaching the project believing this was our last chance. If we don't do it this time, there won't be a next time.”

Previously, Tabata worked on titles such as Crisis Core: Final Fantasy VII and Final Fantasy Type-0. Square Enix announced that Tabata had taken over the troubled project in 2014. He...

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